|
Roleplaying | Info | News | Links | Webmail |
||||||||
BlurbsBlurbs of Games written by Unwritten Rules and running as part of the Unwritten Rules Open Book at Unicon 2000. MadiMorgan
Renee and NeefRichardOllie
RETURN OF THE RETURN OF THE NIGHT OF THE LIVING UNDEAD MUTANT ZOMBIE BRAIN EATERS FROM OUTER SPACE PART 7: THE FINAL CONFLICT1 session multiform for 5 playersOne session of B grade horror movie shlock for five players using the new
Zombie: The Mouldering System from WhiteWorm by Madi A Time of LegendsIt was an era of heroes. Knights in shining armour, Priests of Battle, Mages fighting for the side of truth, Thieves reformed and heroic, Rangers tall and mysterious. It was your era. Together you cleared the woods of goblins, the dungeons of dragons, the temples of dark clerics and the plains of griffins. Together you made the world safe.Thirty years later, an era is over. In the year of the Saint 999, the signs show things coming to an end. The goblins have returned in hordes. Yet they are not pillaging, they are trading. The children of wyverns stalk their ancient ruins - yet they are teaching, not burning. Witches tell truths you do not want to hear. The world has changed and there is no place for the heroes of yesterday. Yet there are prophecies to uphold. The millennium comes, the signs are there, the portents bold. A five player one session module inspired by AD&D and Alan Moores Watchmen. By Morgan Morningstar.
"The truth is that there has never been any line at all between the
hunter and the hunted. The tiniest creatures on earth are preyed upon
by insects that still can't be seen by the naked eye. They are fed on
by larger insects and these by birds, frogs, lizards. Then come the
small game or the grazing creatures and finally those that we think of
as the hunters; lions, wolves. Humans. And are these the end of the
chain? No. Cut us open, examine our stomachs, our lungs, our hearts
and you will find some of the tiniest creatures on earth. It is a
circle. The circle of life. The circle of the hunter and the
hunted." OBSESSION AND
Written by Madi. |
| Characterization: | You betta, or I'll pop a cap in yo' ass! |
| System: | Seen Jackie Brown or Shaft? Good. |
| Seriousness: | gurgle |
| Adult Content: | Well mutha#$@!er is said a lot |
In the year 2040, the latest hobby for the jaded and wealthy is the SQUID (Superconducting Quantum Interference Device) - a device that lets you see, feel and experience the life of another.
Murder is still illegal. The penalty - Demolition.
Thats not going to stop you (but we are). Five wealthy youths (five stranded victims), tired of everyday pleasure and everyday drugs have become addicted to K47, a mind altering drug that kills the host slowly and painfully.
Thats okay though - thanks to the SQUID, you don't have to take the drug - thats for the street trash you manipulate (we're all dying?).
Addiction, Delusion and Death by Proxy.
A 1 session multiform for five youths who want to experience the best of both worlds, by Morgan Morningstar.
Inspired by Phillip K. Dick, Alfred Bester and Strange Days.
In the cold dank darkness of 3am, you finally began to put the case to rest. The five of you had spent the last three months of your lives searching for this one man, the serial killer who'd dared to murder the daughter of the most important man in New Melbourne. Eight others died before her and another four since, yet is was only considered worth bringing in the authorities after someone 'important' died. As far as the police were concerned, the case was unsolvable. You proved otherwise. Five mismatched misfits, brought in as last ditch attempt. Five people with unique talents who've succeeded where hundreds of police failed.
You brought in Damien Edwards. Now you're attending his execution.
Smile. It's over.
A cyber-noir thriller for five tired, talented and redeemable
investigators
by Morgan Morningstar.
Where do you go when you've already run away...
A 1 session Short Sharp Shock for 5 players by Madi.
Warning: some concepts within this game may be offensive or
distressing to some players.
Age limit 16+ at GM's discretion.
It began as an idea.Then it was a concept, then an outline, then a plan, then a scheme, then a project.Eventually it was a world within a universe.You were there for it all, and when it was complete,you wrote yourselves into it's history.You were never aware of the plot.
How do you repair a broken Universe?
How do you find the flaws in creation?
A single session game for 5 players, by Richard Canning.